Arts And Life

London 2012 game misses the podium

By NEIL MacFARLANE | THE PLAYER
If you have a bad case of Olympic fever, London 2012 may be the answer. (SEGA STUDIOS AUSTRALIA)
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London 2012, Xbox 360, Sega/Sega Studios Australia. Rated E, MSRP $49.99. Kinect optional.

Every two years, the greatest athletes in the world gather at the Olympics to compete on an international stage in the spirit of goodwill, excellence and national pride.

At the same time, the exact opposite happens in the world of video games, as Olympic-themed games have traditionally been some of the worst to ever see the light of day. .

In fairness, London 2012 is one of the better Olympic video games out there, but that is hollow praise considering the calibre of the rest of the field.

Thirty-plus events (more if you count Party and Kinect variants) grace this game, covering most of the “cool” events you would expect from a game devoted to the Summer Olympics, although the absence of judo, taekwondo, fencing and other hallmark events is puzzling.

Out of what is here, including archery, skeet shooting, track events of various distances, table tennis and beach volleyball, most seem like perfect fits for video-game play.

Almost one-third of the events are in the pool, which is great if you are seriously into diving or swimming events. (Condolences to the water polo players and synchronized swimmers out there).

Gameplay is simple and accessible, with most events relying heavily on the use of Quick Time Events to power the athletes.

Button mashing to fill a meter, precision flicks of the thumbsticks, timed releases of buttons — the controls here are somewhat reminiscent of old-school Track & Field arcade games.

On the easier settings, you will be setting Olympic records faster than Usain Bolt does the 100-metre dash. On the more difficult settings, though, the crushing artificial intelligence your opponents pack means you will be lucky to qualify for the medal round at all.

Perhaps the biggest problem is that everything is over in mere moments.

Maybe this is unavoidable when you play sports that last 15 to 30 seconds, but for someone just fooling around with the game, everything is just too compartmentalized to sustain momentum.

The addition of multiplayer modes helps a little because it is obviously more fun to do platform diving or archery with a friend, but the game’s flawed mechanics remain unchanged.

Kinect helps break this tedium up a little because it is a natural fit for the QTE mini-games that are London 2012’s backbone.

If you can combine these two together, you and some friends may have some fun flailing about in front of the TV as you strive for Olympic glory.

There is a surprising amount of bonus content in this title, including customizable playlists for events, unlockable equipment, leaderboards and an online multiplayer aspect.

Graphically, the game is certainly the Michael Phelps of Olympic video games because this one looks 20 lengths better than its predecessors set in Vancouver and Beijing did in 2008 and 2010 respectively.

With relatively non-inane commentary and occasional well-placed songs, the soundtrack to London 2012 isn’t as grating as one would expect either.

But, in the end, this is a collection of mini-games that all play similarly to one another, set against a backdrop that many people just won’t want to invest in.

If you have got a bad case of Olympic fever, then this may be what the doctor ordered, but for most casual gamers, this game will run its course long before the flame is even lit in London.

UPSIDE: Excellent presentation values, decent multiplayer and Kinect integration. Some events bear repeat playing.

DOWNSIDE: Mini-games get old fast, only 36 countries represented. Boxing, judo and more missing. Too much loading time, uneven artificial intelligence in opponents.

BOTTOM LINE: London 2012 misses the podium but earns a possible Olympic-best in terms of effort.

Neil MacFarlane is a Halifax video game enthusiast.

Every two years, the greatest

Every two years, the greatest athletes in the world gather at the Olympics to compete on an international stage in the spirit of goodwill, excellence and national pride...

...Every two years? Thats debatable. sure I understand that there is Summer and Winter Olympics, alternate every 2 years, but the Winter Olympics bobsleigh team, are hardly going to turn up 2 years later during the Summer Olympics :p.

So surly greatest athletes in the world gather every "4 years" in their chosen class of Olympic.

Just being a picky Troll to bump this thread (^_^)

Now for my real comment - I have the "London 2012 Game". Its fantastic, other than as a family of 4 in multiplayer you can't pick a team of 4, you have to pick 2 teams of 2, which haveing a very competative 10 year old Child, a sore looser aged 13, and a partner who has mastered the Skeet event, it usually doesn't end well in our house hold.

Too much loading time

..also, loading times can be fixed of you install the game to your xbox HDD (press {X} on the game in the dashboard, and it takes you to the Install menu instead)

They are pritty fast once you do this.

One thing I have noticed is that some of the tutorials miss out critical steps. My parter (for example) screamed at the screen for 20min (no lie) because the charicter kept failing. She found only by fluke that there was an extra button to press (I cant remember the events, but there are a few). Also in the gymnastics, there is a "[ (B) | .... | ↓ ]" sequence, but its unclear If you need to wait, or hold the (B) button down during the "...." faze". Either way, the gymnastics event is a fail in our house :(

Still a good game though.



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